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Abandon Subway Station -UE4

This was a personal project and been a big learning curve and I still intend to create some amazing environments.

I created the Entire scene from scratch. I integrated all aspects needed in an actual game environment after going through a bunch of tutorials and books to optimize a scene as much as possible . The entire scene was built from just 14 modular pieces.
I've shown all the assets used in this scene at the bottom, and the steps from block out to end result.

Used only 1trim sheet for the entire scene, and 1 atlas texture for the props and a few Decal maps. Created the tiles in Substance Designer [https://www.artstation.com/artwork/W2YNWD]. I spent more time lighting the scene and giving a fog ambiance and with the Matinee since this was a First.

Matinee - Abandon Subway Scene

Scene Lighting

Scene Lighting

Screenshots

Screenshots

Assets Used

Assets Used

Step 1- Modular Pieces ,Trim Sheet, Block out

Step 1- Modular Pieces ,Trim Sheet, Block out

Step 2- Filler Props, Atlas Texture

Step 2- Filler Props, Atlas Texture

Step 3- Lighting and Scene setup

Step 3- Lighting and Scene setup

Trim Sheet

Trim Sheet