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Old Temple

Old Temple - My first ambitious project creating 3D Scene out of a 2D Environment Concept. I was inspired by an Environment Concept Art by Vadim Koval : https://www.artstation.com/artwork/8eob1x , and decided to work on a 3D scene in Unreal Engine to make it look alike.

I worked on this for 2 weeks with continuous updates and feedbacks on Polycount Forums.
https://polycount.com/discussion/224660/lost-temple-unreal-engine-wip#latest
Sculpted most of the environment . Created Material in Substance Designer. Used a Dead Tree Prop from Megascans library and the foliage, character from unreal marketplace.

Learnt a lot in the process. you can find the steps involved below.

Assets

Assets

Process

Process

Pillar Sculpt

Pillar Sculpt

Sculpt 2

Sculpt 2

Sculpt 3

Sculpt 3

Sculpt 4

Sculpt 4

Unreal Lighting

Unreal Lighting